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Submitted on
June 1, 2012
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6.2 MB


501 (who?)


Creative Commons License
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The Old Hall of Melodies by Simbaro The Old Hall of Melodies by Simbaro
Ah, there we go, finished with this piece.

A great journey from start to finish. I really wanted to try out some different forms of lighting in this piece, playing up an old, mystical feel. It may or may not have worked, but at least i tried it.

There wont be any huge background pieces from me for awhile. I may even say this would be the last for this two months, due to other commitments, as well as needing to focus on my pieces for the MLP FIM Fanbook Project. Those will mostly be illustrative designs.

Ill be posting those here in the future as well.

0.3, 0.5 Mech Pencils. Sepia Pencils. Graphite Dust. Photoshop Edits
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Stonemirth Featured By Owner Sep 9, 2013
Love the picture of Twilight Sparkles library and it looks like Octavia or one of the musician ponies.  Just plain amazing shading and the use of light through the amazing stained glass windows.  :+fav:
Turbo-Maximus Featured By Owner Aug 16, 2013  Hobbyist Digital Artist
hey dude gratz on the collab with Warp Out....just one question...could you give me an explanation on how to create backround art? The more in depth the better
Simbaro Featured By Owner Aug 17, 2013  Student General Artist
There is no set way on creating background art, although take into account the background, the foreground, and the overall atmosphere when those two combine. Environment design is one huge visual puzzle, and small elements set in the wrong or right place can make the biggest difference. My advice is to never set your starting linework in stone. Keep reworking and rearranging elements in both background and foreground so you can push the composition.

As for getting a feel for how you can make the visual puzzle your own unique thing, well, the simplest answer is to see more and draw more, I myself spend time going out and sketching environments in the city I live in, and the more you draw and see, the more visual experience you put into your head, and the more you can recognize when or where to put elements to in the background or forground so overall composition is improved. If you're serious in pushing your own environment works, then studies of perspective and real world compositions is a big factor. Also, travelling to exotic places or just browsing through photographs of great cities and their buildings, or scenic environments.

Remember that environment work pulls in things like Architecture, character design, lighting, and other artistic forms as well, it's a visual language you have to learn slowly and through experience. Unlike character work, environment work is a much more inclusive realm of study.
DLowell Featured By Owner Feb 6, 2013  Hobbyist Digital Artist
Very nice.

I think that there should be some more darker tones and more contrast on the figures so they are more distinguishable from the background as well as their features. I know that there is a large light source but bigger the light source, greater the shadows are.

I think that there should be more contrast around the body and on the head or more specifically, the ear, eyes (or eyelids) and the mane.

When making things more visually appealing, sometimes you need to bend the rules of "realism".
TheFallenOne623 Featured By Owner Jul 4, 2012
...oh my god. I'm speechless at this art.
stickman00 Featured By Owner Jun 15, 2012
Here is the Old Hall of Melodies. it contains the music, biography, and theology of great pony artists. It also contains antique instruments that has has been kept preserved. many inspiring musicians have come here.
CynicallyBankrupt Featured By Owner Jun 13, 2012  Student General Artist
Frickin A! Good job here!
Pyrobug0 Featured By Owner Jun 6, 2012
Wow, this is amazingly well done.
K4nK4n Featured By Owner Jun 3, 2012
This image is simply amazing! Excellent job.
Zegaroth Featured By Owner Jun 3, 2012  Student Traditional Artist
"Simply breathtaking!" were the first words that came to mind. Amazing! Great contrast and lighting, I love it.
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